{
    "it": {
        "contactForm/buttonText": "Invia",
        "contactForm/contactTitle": "Contattami",
        "contactForm/formEmail": "Email",
        "contactForm/formMessage": "Messaggio",
        "contactForm/formName": "Nome",
        "contactForm/mail/formError": "❌ Errore nell'invio del messaggio.",
        "contactForm/mail/formSuccess": "✅ Messaggio inviato con successo!",
        "contactForm/validation/email": "Inserisci un indirizzo email valido.",
        "contactForm/validation/required": "Questo campo è obbligatorio.",
        "contactForm/validation/tooShort": "Il testo è troppo corto (minimo {min} caratteri).",
        "footerCopy": "© 2025 Riccardo Verza. Tutti i diritti riservati.",
        "footerResume": "CV (PDF)",
        "page/project-detail-thesearider/headerName": "Riccardo Verza | The Sea Rider",
        "page/project-detail-thesearider/metaDescription": "Dettagli del progetto. Un'analisi approfondita del lavoro di Riccardo Verza.",
        "page/project-detail-thesearider/siteTitle": "Riccardo Verza | The Sea Rider",
        "page/project-detail/mediaTitle": "Media",
        "page/project-detail/myRoleHeaderTitle": "Ruolo",
        "page/project-detail/myRoleTitle": "Il mio Ruolo nel Progetto",
        "page/project-detail/navBack": "Indietro",
        "page/project-detail/navContact": "Contatti",
        "page/project-detail/navHome": "(Home)",
        "page/project-detail/navTop": "(Top)",
        "page/project-detail/teamHeaderTitle": "Team",
        "page/project-detail/teamTitle": "Composizione del Team",
        "page/project-detail/warningVideoTag": "(Attenzione! Per visualizzare questo video, utilizza un browser aggiornato!)",
        "project-def/company/anothereality": "AnotheReality",
        "project-def/company/dbga": "DBGA",
        "project-def/company/ggj": "Global Game Jam",
        "project-def/company/mds": "MDS Net",
        "project-def/company/personalportfolio": "Portfolio personale",
        "project-def/context/all": "🌐 Tutti i progetti",
        "project-def/context/private": "🎮 Progetti personali",
        "project-def/context/school": "📚 Progetti accademici",
        "project-def/context/work": "💼 Progetti professionali",
        "project-def/platform/android": "Android",
        "project-def/platform/androidios": "Android + iOS",
        "project-def/platform/ios": "iOS",
        "project-def/platform/multipcvr": "PC + VR",
        "project-def/platform/pc": "PC",
        "project-def/platform/vr": "VR",
        "project-def/platform/web": "Web",
        "project-def/platform/webgl": "WebGL",
        "project-def/playernum/bothplayer": "Single e multiplayer",
        "project-def/playernum/multiplayer": "Multiplayer",
        "project-def/playernum/singleplayer": "Single player",
        "project-def/playernum/singleuser": "Utente singolo",
        "project-def/type/game": "Videogioco",
        "project-def/type/learning": "Apprendimento",
        "project-def/type/product": "Prodotto",
        "project/thesearider/desc-l": "<b>The Sea Rider</b> è il primo gioco di navigazione sviluppato da un leader mondiale nel settore dello shipping e della logistica: <b>MSC Mediterranean Shipping Company</b>.<br />Si tratta di un advergame per Android e iOS, sviluppato per conto di MSC Cargo. È un gioco a livelli con meccanica a fionda e classifica globale.<br /><br />Gli scenari sono composti da elementi di gioco come correnti (boost), monete e ostacoli che riducono la barra della sostenibilità, equivalente alla vita del giocatore. Tutti gli elementi sono stati posizionati manualmente durante la fase di level design.<br /><br />I livelli riportano i nomi di navi, partenze e destinazioni reali appartenenti alle tratte seguite da MSC Cargo.<br /><br />Il gioco è disponibile sugli store di Google Play e Apple.",
        "project/thesearider/desc-s": "Advergame per MSC Cargo per raccontare la sostenibilità.",
        "project/thesearider/link/applestore/desc": "Visita lo Store (Apple App Store ↗️)",
        "project/thesearider/link/casestudy-en/desc": "Case Study (AnotheReality 🇬🇧↗️)",
        "project/thesearider/link/casestudy-it/desc": "Case Study (AnotheReality 🇮🇹↗️)",
        "project/thesearider/link/playstore/desc": "Visita lo Store (Google Play ↗️)",
        "project/thesearider/medium/interface/desc": "Elementi di sfida come correnti, ostacoli e collezionabili",
        "project/thesearider/medium/mobile/desc": "Panoramica del gameplay da mobile",
        "project/thesearider/medium/splash/desc": "Splash Screen del gioco",
        "project/thesearider/medium/victory/desc": "Sistema di punteggi e leaderboard in Google e Apple",
        "project/thesearider/my-role": "Il mio ruolo nel progetto <b>The Sea Rider</b> è stato quello di <b>Unity Programmer</b>.<br /><br />Ho partecipato allo sviluppo del core del progetto, occupandomi della gestione dei menu di selezione dei livelli e del caricamento delle scene di gioco. Inoltre, ho sviluppato la meccanica di movimento a fionda, la state machine dei livelli di gioco (attesa del tiro, movimento in corso, sconfitta, timer di livello) e le meccaniche di interazione della nave con gli oggetti di level design, come correnti, monete e ostacoli.",
        "project/thesearider/name": "The Sea Rider",
        "project/thesearider/team": ""
    },
    "en": {
        "contactForm/buttonText": "Send",
        "contactForm/contactTitle": "Contact me",
        "contactForm/formEmail": "Email",
        "contactForm/formMessage": "Message",
        "contactForm/formName": "Name",
        "contactForm/mail/formError": "❌ Error sending message.",
        "contactForm/mail/formSuccess": "✅ Message sent successfully!",
        "contactForm/validation/email": "Please enter a valid email address.",
        "contactForm/validation/required": "This field is required.",
        "contactForm/validation/tooShort": "Text is too short (minimum {min} characters).",
        "footerCopy": "© 2025 Riccardo Verza. All rights reserved.",
        "footerResume": "Resume (PDF)",
        "page/project-detail-thesearider/headerName": "Riccardo Verza | The Sea Rider",
        "page/project-detail-thesearider/metaDescription": "Project details. An in-depth analysis of Riccardo Verza's work.",
        "page/project-detail-thesearider/siteTitle": "Riccardo Verza | The Sea Rider",
        "page/project-detail/mediaTitle": "Media",
        "page/project-detail/myRoleHeaderTitle": "Role",
        "page/project-detail/myRoleTitle": "My Role in the Project",
        "page/project-detail/navBack": "Back",
        "page/project-detail/navContact": "Contact",
        "page/project-detail/navHome": "(Home)",
        "page/project-detail/navTop": "(Top)",
        "page/project-detail/teamHeaderTitle": "Team",
        "page/project-detail/teamTitle": "Team Composition",
        "page/project-detail/warningVideoTag": "(Warning! To view this video, please use an updated browser!)",
        "project-def/company/anothereality": "AnotheReality",
        "project-def/company/dbga": "DBGA",
        "project-def/company/ggj": "Global Game Jam",
        "project-def/company/mds": "MDS Net",
        "project-def/company/personalportfolio": "Personal portfolio",
        "project-def/context/all": "🌐 All Projects",
        "project-def/context/private": "🎮 Personal Projects",
        "project-def/context/school": "📚 Academic Projects",
        "project-def/context/work": "💼 Professional Projects",
        "project-def/platform/android": "Android",
        "project-def/platform/androidios": "Android + iOS",
        "project-def/platform/ios": "iOS",
        "project-def/platform/multipcvr": "PC + VR",
        "project-def/platform/pc": "PC",
        "project-def/platform/vr": "VR",
        "project-def/platform/web": "Web",
        "project-def/platform/webgl": "WebGL",
        "project-def/playernum/bothplayer": "Single and multiplayer",
        "project-def/playernum/multiplayer": "Multiplayer",
        "project-def/playernum/singleplayer": "Single player",
        "project-def/playernum/singleuser": "Single user",
        "project-def/type/game": "Video game",
        "project-def/type/learning": "Learning",
        "project-def/type/product": "Product",
        "project/thesearider/desc-l": "<b>The Sea Rider</b> is the first navigation game developed by a global leader in the shipping and logistics sector: <b>MSC Mediterranean Shipping Company</b>.<br />It is an advergame for Android and iOS, developed on behalf of MSC Cargo. It features a level-based structure with slingshot mechanics and a global leaderboard.<br /><br />Each scenario includes gameplay elements such as currents (boosts), coins, and obstacles that reduce the sustainability bar, which represents the player's life. All elements were manually placed during the level design phase.<br /><br />Levels are named after real ships, departures, and destinations along the routes operated by MSC Cargo.<br /><br />The game is available on the Google Play and Apple App stores.",
        "project/thesearider/desc-s": "Advergame for MSC Cargo to communicate sustainability.",
        "project/thesearider/link/applestore/desc": "Visit the Store (Apple App Store ↗️)",
        "project/thesearider/link/casestudy-en/desc": "Case Study (AnotheReality 🇬🇧↗️)",
        "project/thesearider/link/casestudy-it/desc": "Case Study (AnotheReality 🇮🇹↗️)",
        "project/thesearider/link/playstore/desc": "Visit the Store (Google Play ↗️)",
        "project/thesearider/medium/interface/desc": "Challenge Elements like Currents, Obstacles and Collectibles",
        "project/thesearider/medium/mobile/desc": "Mobile Gameplay Overview",
        "project/thesearider/medium/splash/desc": "Game Splash Screen",
        "project/thesearider/medium/victory/desc": "Scoring System and Leaderboard in Google and Apple",
        "project/thesearider/my-role": "My role in the <b>The Sea Rider</b> project was that of a <b>Unity Programmer</b>.<br /><br />I participated in the development of the project's core, handling the management of level selection menus and the loading of game scenes. Additionally, I developed the slingshot movement mechanic, the level state machine (waiting for the shot, movement in progress, defeat, level timer), and the mechanics for the ship's interaction with level design objects, such as currents, coins, and obstacles.",
        "project/thesearider/name": "The Sea Rider",
        "project/thesearider/team": ""
    },
    "ja": {
        "contactForm/buttonText": "送信",
        "contactForm/contactTitle": "お問い合わせ",
        "contactForm/formEmail": "メール",
        "contactForm/formMessage": "メッセージ",
        "contactForm/formName": "名前",
        "contactForm/mail/formError": "❌ メッセージ送信エラー。",
        "contactForm/mail/formSuccess": "✅ メッセージが正常に送信されました！",
        "contactForm/validation/email": "有効なメールアドレスを入力してください。",
        "contactForm/validation/required": "このフィールドは必須です。",
        "contactForm/validation/tooShort": "テキストが短すぎます（最低{min}文字）。",
        "footerCopy": "© 2025 ヴェルザ・リッカルド。全著作権所有。",
        "footerResume": "履歴書 (PDF)",
        "page/project-detail-thesearider/headerName": "ヴェルザ・リッカルド | The Sea Rider",
        "page/project-detail-thesearider/metaDescription": "プロジェクトの詳細。ヴェルザ・リッカルドの作品の詳細な分析。",
        "page/project-detail-thesearider/siteTitle": "ヴェルザ・リッカルド | The Sea Rider",
        "page/project-detail/mediaTitle": "メディア",
        "page/project-detail/myRoleHeaderTitle": "役割",
        "page/project-detail/myRoleTitle": "プロジェクトでの私の役割",
        "page/project-detail/navBack": "戻る",
        "page/project-detail/navContact": "連絡先",
        "page/project-detail/navHome": "（ホーム）",
        "page/project-detail/navTop": "（トップ）",
        "page/project-detail/teamHeaderTitle": "チーム",
        "page/project-detail/teamTitle": "チーム構成",
        "page/project-detail/warningVideoTag": "（注意！この動画を視聴するには、最新のブラウザをご利用ください！）",
        "project-def/company/anothereality": "AnotheReality",
        "project-def/company/dbga": "DBGA",
        "project-def/company/ggj": "Global Game Jam",
        "project-def/company/mds": "MDS Net",
        "project-def/company/personalportfolio": "個人ポートフォリオ",
        "project-def/context/all": "🌐 すべてのプロジェクト",
        "project-def/context/private": "🎮 個人プロジェクト",
        "project-def/context/school": "📚 学術プロジェクト",
        "project-def/context/work": "💼 プロフェッショナルプロジェクト",
        "project-def/platform/android": "Android",
        "project-def/platform/androidios": "Android＋iOS",
        "project-def/platform/ios": "iOS",
        "project-def/platform/multipcvr": "PC＋VR",
        "project-def/platform/pc": "PC",
        "project-def/platform/vr": "VR",
        "project-def/platform/web": "ウェブ",
        "project-def/platform/webgl": "WebGL",
        "project-def/playernum/bothplayer": "シングル＆マルチプレイヤー",
        "project-def/playernum/multiplayer": "マルチプレイヤー",
        "project-def/playernum/singleplayer": "シングルプレイヤー",
        "project-def/playernum/singleuser": "シングルユーザー",
        "project-def/type/game": "ビデオゲーム",
        "project-def/type/learning": "学習",
        "project-def/type/product": "製品",
        "project/thesearider/desc-l": "<b>The Sea Rider</b> は、海運・物流業界の世界的リーダーである <b>MSC Mediterranean Shipping Company</b> が開発した初の航海ゲームです。<br />本作は、MSC Cargoの依頼で開発されたAndroidおよびiOS向けのアドバーゲームです。スリングショット（投げ飛ばし）メカニクスとグローバルリーダーボードを備えたステージ制のゲームです。<br /><br />各シナリオには、海流（ブースト）、コイン、そして持続可能性バー（プレイヤーのライフに相当）を減少させる障害物などのゲーム要素が含まれています。すべての要素はレベルデザイン段階で手動配置されました。<br /><br />各レベルには、MSC Cargoの航路で実際に使用されている船名や出発地、目的地の名前が付けられています。<br /><br />このゲームはGoogle PlayとAppleの各ストアで配信中です。",
        "project/thesearider/desc-s": "MSCカーゴのためのサステナビリティを伝えるアドゲーム。",
        "project/thesearider/link/applestore/desc": "ストアを見る（Apple App Store ↗️）",
        "project/thesearider/link/casestudy-en/desc": "ケーススタディ（AnotheReality 🇬🇧↗️）",
        "project/thesearider/link/casestudy-it/desc": "ケーススタディ（AnotheReality 🇮🇹↗️）",
        "project/thesearider/link/playstore/desc": "ストアを見る（Google Play ↗️）",
        "project/thesearider/medium/interface/desc": "挑戦要素（流れ、障害物、コレクティブル）",
        "project/thesearider/medium/mobile/desc": "モバイルゲームプレイ概要",
        "project/thesearider/medium/splash/desc": "ゲームのスプラッシュスクリーン",
        "project/thesearider/medium/victory/desc": "スコアリングシステムとGoogle・Appleリーダーボード",
        "project/thesearider/my-role": "<b>The Sea Rider</b> プロジェクトでの私の役割は、<b>Unityプログラマー</b>でした。<br /><br />プロジェクトのコア開発に参加し、レベル選択メニューやゲームシーンの読み込みの管理を担当しました。さらに、スリングショット移動メカニクス、レベルのステートマシン（ショット待機中、移動中、敗北、レベルタイマー）、および船のレベルデザインオブジェクト（海流、コイン、障害物）とのインタラクションメカニクスを開発しました。",
        "project/thesearider/name": "The Sea Rider",
        "project/thesearider/team": ""
    }
}