{
    "it": {
        "contactForm/buttonText": "Invia",
        "contactForm/contactTitle": "Contattami",
        "contactForm/formEmail": "Email",
        "contactForm/formMessage": "Messaggio",
        "contactForm/formName": "Nome",
        "contactForm/mail/formError": "❌ Errore nell'invio del messaggio.",
        "contactForm/mail/formSuccess": "✅ Messaggio inviato con successo!",
        "contactForm/validation/email": "Inserisci un indirizzo email valido.",
        "contactForm/validation/required": "Questo campo è obbligatorio.",
        "contactForm/validation/tooShort": "Il testo è troppo corto (minimo {min} caratteri).",
        "footerCopy": "© 2025 Riccardo Verza. Tutti i diritti riservati.",
        "footerResume": "CV (PDF)",
        "page/project-detail-pimpmybox/headerName": "Riccardo Verza | Pimp My Box",
        "page/project-detail-pimpmybox/metaDescription": "Dettagli del progetto. Un'analisi approfondita del lavoro di Riccardo Verza.",
        "page/project-detail-pimpmybox/siteTitle": "Riccardo Verza | Pimp My Box",
        "page/project-detail/mediaTitle": "Media",
        "page/project-detail/myRoleHeaderTitle": "Ruolo",
        "page/project-detail/myRoleTitle": "Il mio Ruolo nel Progetto",
        "page/project-detail/navBack": "Indietro",
        "page/project-detail/navContact": "Contatti",
        "page/project-detail/navHome": "(Home)",
        "page/project-detail/navTop": "(Top)",
        "page/project-detail/teamHeaderTitle": "Team",
        "page/project-detail/teamTitle": "Composizione del Team",
        "page/project-detail/warningVideoTag": "(Attenzione! Per visualizzare questo video, utilizza un browser aggiornato!)",
        "project-def/company/anothereality": "AnotheReality",
        "project-def/company/dbga": "DBGA",
        "project-def/company/ggj": "Global Game Jam",
        "project-def/company/mds": "MDS Net",
        "project-def/company/personalportfolio": "Portfolio personale",
        "project-def/context/all": "🌐 Tutti i progetti",
        "project-def/context/private": "🎮 Progetti personali",
        "project-def/context/school": "📚 Progetti accademici",
        "project-def/context/work": "💼 Progetti professionali",
        "project-def/platform/android": "Android",
        "project-def/platform/androidios": "Android + iOS",
        "project-def/platform/ios": "iOS",
        "project-def/platform/multipcvr": "PC + VR",
        "project-def/platform/pc": "PC",
        "project-def/platform/vr": "VR",
        "project-def/platform/web": "Web",
        "project-def/platform/webgl": "WebGL",
        "project-def/playernum/bothplayer": "Single e multiplayer",
        "project-def/playernum/multiplayer": "Multiplayer",
        "project-def/playernum/singleplayer": "Single player",
        "project-def/playernum/singleuser": "Utente singolo",
        "project-def/type/game": "Videogioco",
        "project-def/type/learning": "Apprendimento",
        "project-def/type/product": "Prodotto",
        "project/pimpmybox/desc-l": "<b>[ACHIEVEMENT UNLOCKED]<br />TRASH AWARD @PoliMi!!!</b><br /><br />Guida il tuo senzatetto per la città per ottenere i migliori oggetti di design da mettere nella tua scatola-casa! Rendi la tua scatola migliore di quella dell'avversario e conquista la Barilla Cup!<br /><b>Pimp My Box</b> è una sfida multigiocatore 1 vs 1 di arredamento. Creato per la Global Game Jam 2019.<br /><br />Attenzione! Servono 2 joystick per giocare!",
        "project/pimpmybox/desc-s": "Trova l'arredamento più alla moda per la tua casa di cartone il più velocemente possibile!",
        "project/pimpmybox/link/landing/desc": "Scopri il Gioco (GGJ ↗️)",
        "project/pimpmybox/medium/diversifier/desc": "Diversifier: utilizzo di supporti fisici a scopo di gameplay",
        "project/pimpmybox/medium/gameplay/desc": "Interfaccia di gioco 1vs1 locale",
        "project/pimpmybox/medium/menu/desc": "Menu principale",
        "project/pimpmybox/medium/score/desc": "Punteggio di fine partita e allestimenti dettagliati",
        "project/pimpmybox/medium/team/desc": "Foto di Team",
        "project/pimpmybox/medium/trailer/desc": "Trailer ufficiale",
        "project/pimpmybox/my-role": "Il mio ruolo nel progetto <b>Pimp My Box</b> è stato quello di <b>Lead Programmer</b>.<br />\n<br />\nPer affrontare le 48 ore di sviluppo, una volta svelato il tema, insieme al Team abbiamo definito un progetto di <b>dimensioni contenute, divertente e con una core mechanic semplice</b>. In questo modo, siamo riusciti a raggiungere rapidamente uno stato di lavorazione avanzato nel tempo a disposizione.<br />\n<br />\nMi sono occupato di mantenere una <b>comunicazione diretta con i diversi reparti</b>, per garantire che il processo di sviluppo procedesse regolarmente e che gli asset grafici e audio fossero messi a disposizione con buon ritmo, mentre l'altro programmatore del Team si concentrava sull'implementazione delle feature core. Ho inoltre partecipato attivamente all'<b>implementazione</b>, occupandomi delle <b>logiche di movimento</b>, della <b>visualizzazione dei punteggi finali</b> e di una <b>meccanica di sabotaggio dell'avversario</b>.",
        "project/pimpmybox/name": "Pimp My Box",
        "project/pimpmybox/team": "<ul><li><b>[Programmazione]</b> Riccardo Verza, Andrea Voscilla</li><li><b>[Art]</b> Cristina La Spada, Alice Ercolini, Marika Auditore</li><li><b>[Design]</b> Davide Monga, Emy Buriani, Gabriel Logronio</li><li><b>[Sound]</b> Roberto D'Alessandro, Luigi Di Guida</li></ul>"
    },
    "en": {
        "contactForm/buttonText": "Send",
        "contactForm/contactTitle": "Contact me",
        "contactForm/formEmail": "Email",
        "contactForm/formMessage": "Message",
        "contactForm/formName": "Name",
        "contactForm/mail/formError": "❌ Error sending message.",
        "contactForm/mail/formSuccess": "✅ Message sent successfully!",
        "contactForm/validation/email": "Please enter a valid email address.",
        "contactForm/validation/required": "This field is required.",
        "contactForm/validation/tooShort": "Text is too short (minimum {min} characters).",
        "footerCopy": "© 2025 Riccardo Verza. All rights reserved.",
        "footerResume": "Resume (PDF)",
        "page/project-detail-pimpmybox/headerName": "Riccardo Verza | Pimp My Box",
        "page/project-detail-pimpmybox/metaDescription": "Project details. An in-depth analysis of Riccardo Verza's work.",
        "page/project-detail-pimpmybox/siteTitle": "Riccardo Verza | Pimp My Box",
        "page/project-detail/mediaTitle": "Media",
        "page/project-detail/myRoleHeaderTitle": "Role",
        "page/project-detail/myRoleTitle": "My Role in the Project",
        "page/project-detail/navBack": "Back",
        "page/project-detail/navContact": "Contact",
        "page/project-detail/navHome": "(Home)",
        "page/project-detail/navTop": "(Top)",
        "page/project-detail/teamHeaderTitle": "Team",
        "page/project-detail/teamTitle": "Team Composition",
        "page/project-detail/warningVideoTag": "(Warning! To view this video, please use an updated browser!)",
        "project-def/company/anothereality": "AnotheReality",
        "project-def/company/dbga": "DBGA",
        "project-def/company/ggj": "Global Game Jam",
        "project-def/company/mds": "MDS Net",
        "project-def/company/personalportfolio": "Personal portfolio",
        "project-def/context/all": "🌐 All Projects",
        "project-def/context/private": "🎮 Personal Projects",
        "project-def/context/school": "📚 Academic Projects",
        "project-def/context/work": "💼 Professional Projects",
        "project-def/platform/android": "Android",
        "project-def/platform/androidios": "Android + iOS",
        "project-def/platform/ios": "iOS",
        "project-def/platform/multipcvr": "PC + VR",
        "project-def/platform/pc": "PC",
        "project-def/platform/vr": "VR",
        "project-def/platform/web": "Web",
        "project-def/platform/webgl": "WebGL",
        "project-def/playernum/bothplayer": "Single and multiplayer",
        "project-def/playernum/multiplayer": "Multiplayer",
        "project-def/playernum/singleplayer": "Single player",
        "project-def/playernum/singleuser": "Single user",
        "project-def/type/game": "Video game",
        "project-def/type/learning": "Learning",
        "project-def/type/product": "Product",
        "project/pimpmybox/desc-l": "<b>[ACHIEVEMENT UNLOCKED]<br />\nTRASH AWARD @PoliMi!!!</b><br />\n<br />​\nDrive your homeless through the city to gain the best design object to place in your box-house! Make your box better than your opponent's one and gain the Barilla cup!<br />\n<b>Pimp My Box</b> is a 1 vs 1 multiplayer furnishing challenge. Made for Global Game Jam 2019.<br />\n<br />\nWarning! You need 2 joysticks to play the game!",
        "project/pimpmybox/desc-s": "Find the most fashionable furniture for your box-home as fast as you can!",
        "project/pimpmybox/link/landing/desc": "Discover the Game (GGJ ↗️)",
        "project/pimpmybox/medium/diversifier/desc": "Diversifier: use of physical supports for gameplay",
        "project/pimpmybox/medium/gameplay/desc": "Local 1vs1 Game Interface",
        "project/pimpmybox/medium/menu/desc": "Main Menu",
        "project/pimpmybox/medium/score/desc": "End-of-Match Score and Detailed Setups",
        "project/pimpmybox/medium/team/desc": "Team Photo",
        "project/pimpmybox/medium/trailer/desc": "Official Trailer",
        "project/pimpmybox/my-role": "My role in the <b>Pimp My Box</b> project was as <b>Lead Programmer</b>.<br />\n<br />\nTo tackle the 48-hour development period, once the theme was revealed, the Team and I defined a project that was <b>small in scope, fun, and featured a simple core mechanic</b>. This approach allowed us to quickly reach an advanced stage of development within the available time.<br />\n<br />\nI maintained <b>direct communication with the different departments</b> to ensure that the development process proceeded smoothly and that graphic and audio assets were delivered on schedule, while the other Team programmer focused on implementing the core features. I also actively participated in the <b>implementation</b>, handling <b>movement logic</b>, <b>final score display</b>, and a <b>mechanic for sabotaging opponents</b>.",
        "project/pimpmybox/name": "Pimp My Box",
        "project/pimpmybox/team": "<ul>\n<li><b>[Programming]</b> Riccardo Verza, Andrea Voscilla</li>\n<li><b>[Art]</b> Cristina La Spada, Alice Ercolini, Marika Auditore</li>\n<li><b>[Design]</b> Davide Monga, Emy Buriani, Gabriel Logronio</li>\n<li><b>[Sound]</b> Roberto D'Alessandro, Luigi Di Guida</li>\n</ul>"
    },
    "ja": {
        "contactForm/buttonText": "送信",
        "contactForm/contactTitle": "お問い合わせ",
        "contactForm/formEmail": "メール",
        "contactForm/formMessage": "メッセージ",
        "contactForm/formName": "名前",
        "contactForm/mail/formError": "❌ メッセージ送信エラー。",
        "contactForm/mail/formSuccess": "✅ メッセージが正常に送信されました！",
        "contactForm/validation/email": "有効なメールアドレスを入力してください。",
        "contactForm/validation/required": "このフィールドは必須です。",
        "contactForm/validation/tooShort": "テキストが短すぎます（最低{min}文字）。",
        "footerCopy": "© 2025 ヴェルザ・リッカルド。全著作権所有。",
        "footerResume": "履歴書 (PDF)",
        "page/project-detail-pimpmybox/headerName": "ヴェルザ・リッカルド | ピンプ・マイ・ボックス",
        "page/project-detail-pimpmybox/metaDescription": "プロジェクトの詳細。ヴェルザ・リッカルドの作品の詳細な分析。",
        "page/project-detail-pimpmybox/siteTitle": "ヴェルザ・リッカルド | ピンプ・マイ・ボックス",
        "page/project-detail/mediaTitle": "メディア",
        "page/project-detail/myRoleHeaderTitle": "役割",
        "page/project-detail/myRoleTitle": "プロジェクトでの私の役割",
        "page/project-detail/navBack": "戻る",
        "page/project-detail/navContact": "連絡先",
        "page/project-detail/navHome": "（ホーム）",
        "page/project-detail/navTop": "（トップ）",
        "page/project-detail/teamHeaderTitle": "チーム",
        "page/project-detail/teamTitle": "チーム構成",
        "page/project-detail/warningVideoTag": "（注意！この動画を視聴するには、最新のブラウザをご利用ください！）",
        "project-def/company/anothereality": "AnotheReality",
        "project-def/company/dbga": "DBGA",
        "project-def/company/ggj": "Global Game Jam",
        "project-def/company/mds": "MDS Net",
        "project-def/company/personalportfolio": "個人ポートフォリオ",
        "project-def/context/all": "🌐 すべてのプロジェクト",
        "project-def/context/private": "🎮 個人プロジェクト",
        "project-def/context/school": "📚 学術プロジェクト",
        "project-def/context/work": "💼 プロフェッショナルプロジェクト",
        "project-def/platform/android": "Android",
        "project-def/platform/androidios": "Android＋iOS",
        "project-def/platform/ios": "iOS",
        "project-def/platform/multipcvr": "PC＋VR",
        "project-def/platform/pc": "PC",
        "project-def/platform/vr": "VR",
        "project-def/platform/web": "ウェブ",
        "project-def/platform/webgl": "WebGL",
        "project-def/playernum/bothplayer": "シングル＆マルチプレイヤー",
        "project-def/playernum/multiplayer": "マルチプレイヤー",
        "project-def/playernum/singleplayer": "シングルプレイヤー",
        "project-def/playernum/singleuser": "シングルユーザー",
        "project-def/type/game": "ビデオゲーム",
        "project-def/type/learning": "学習",
        "project-def/type/product": "製品",
        "project/pimpmybox/desc-l": "<b>[実績解除]<br />TRASH AWARD @PoliMi!!!</b><br /><br />ホームレスを操作して街を走り、最高のデザイン家具を集めて段ボールハウスを飾ろう！相手より豪華にして「Barilla Cup」を勝ち取れ！<br /><b>Pimp My Box</b> は、1対1のマルチプレイヤー家具デザイン対戦ゲームです。Global Game Jam 2019 制作。<br /><br />注意！プレイには2本のジョイスティックが必要です。",
        "project/pimpmybox/desc-s": "できるだけ早くボックスホーム用のおしゃれな家具を見つけろ！",
        "project/pimpmybox/link/landing/desc": "ゲームを発見（GGJ ↗️）",
        "project/pimpmybox/medium/diversifier/desc": "Diversifier：ゲームプレイ用の物理サポート使用",
        "project/pimpmybox/medium/gameplay/desc": "ローカル1vs1ゲームインターフェース",
        "project/pimpmybox/medium/menu/desc": "メインメニュー",
        "project/pimpmybox/medium/score/desc": "試合終了スコアと詳細セットアップ",
        "project/pimpmybox/medium/team/desc": "チーム写真",
        "project/pimpmybox/medium/trailer/desc": "公式トレーラー",
        "project/pimpmybox/my-role": "<b>Pimp My Box</b> プロジェクトでは、<b>Lead Programmer</b> を担当しました。<br />\n<br />\n48時間の開発期間に取り組むにあたり、テーマが発表された後、チームと私は <b>小規模で楽しく、シンプルなコアメカニックを持つプロジェクト</b> を定義しました。この方法により、限られた時間内で迅速に高度な開発段階に到達できました。<br />\n<br />\n私は <b>各部署との直接的なコミュニケーション</b> を維持し、開発プロセスがスムーズに進み、グラフィックおよび音声アセットが予定通り提供されるよう管理しました。その間、チームのもう一人のプログラマーはコア機能の実装に集中しました。また、<b>実装</b> には積極的に参加し、<b>移動ロジック</b>、<b>最終スコアの表示</b>、および <b>対戦相手の妨害メカニック</b> を担当しました。",
        "project/pimpmybox/name": "ピンプ・マイ・ボックス",
        "project/pimpmybox/team": "<ul><li><b>[プログラミング]</b> Riccardo Verza、Andrea Voscilla</li><li><b>[アート]</b> Cristina La Spada、Alice Ercolini、Marika Auditore</li><li><b>[デザイン]</b> Davide Monga、Emy Buriani、Gabriel Logronio</li><li><b>[サウンド]</b> Roberto D'Alessandro、Luigi Di Guida</li></ul>"
    }
}